/*
Copyright (c)2006-2007 - Brett Lajzer

See LICENSE for license information.
*/

#include <esdl/SDL.h>
#include <esdl/SDL_mixer.h>
#include "hashmap.h"
SDL_Surface *screen;
SDL_Surface *g_surface;
hash_map image_store;
Mix_Music * _music;
char* _music_filename;
hash_map sample_cache;
